![]() ![]() The floor area (including under the walls) of the potential dungeon must be entirely solid.The attempt succeeds if the following conditions are met: In Bedrock Edition, dungeons can generate as underground structures above sea level.įor each attempt, a location and size (an open area with a width and length of 7, 9, or 11 and a height of 6) is chosen. For each chunk, 8 attempts are made to generate a dungeon it is possible, though unlikely, for multiple attempts to succeed. In Java Edition, dungeons generate naturally in the Overworld at any altitude (provided it is next to a cave) regardless of whether "Generate structures" world creation option has been toggled off for said world. ![]()
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